Augmented Reality · Education & Training
Turning Maths into an Interactive Adventure
AUGMENTED REALITY
Khora developed an AR learning experiences that combine mathematics with movement, encouraging students to learn through active, gamified challenges.
Client
GLADSAXE MUNICIPALITY & COPENHAGEN UNIVERSITY
Format
AUGMENTED Reality
Industry
Training & education
CONTEXT
How can young people incorporate more movement while learning? God of Math is a collaboration between Khora, Gladsaxe Municipality, and the University of Copenhagen to examine how AR can increase movement in primary school education.
SOLUTION
Khora built a AR math app that utilizes geolocation to send students on a “hunt” for math problems in outdoor areas around the school, bringing gamification elements into math lessons without compromising academic rigour.
IMPACT
God of Math has 3.7K downloads on app/android store. Students reported higher levels of physical activity compared to traditional classroom settings. 53% responded that outdoor use of the app enhanced learning through gamified activities.
