XR Solutions for media innovation I TRANSMIXR

XR Solutions for media innovation I TRANSMIXR

TRANSMIXR I EU Horizon As a key partner in the Horizon Europe TRANSMIXR project, Khora developed an innovative cultural heritage authoring tool designed to empower Galleries, Libraries, Archives, and Museums (GLAM institutions) in the creation of engaging Virtual...
XR to strengthen youth interest in crafts I Erasmus +

XR to strengthen youth interest in crafts I Erasmus +

Craft Youths Future Engagement I Erasmus+ What happens to the craftsmanship sector and Europe’s cultural heritage when young generations lose the connection with crafts and restoration professions? Crafts Youth Future Engagement (CYFE) aims to reconnect European youth...
Preserve craft heritage through VR I Craeft

Preserve craft heritage through VR I Craeft

CRAEFT I EU Horizon CRAEFT, short for Craft Understanding, Education, Training, and Preservation for Posterity and Prosperity, is a Horizon Europe research project co-funded by the European Commission, set out to explore the use of digital aids, simulators, immersion...
VR mobility game for people with cerebral palsy

VR mobility game for people with cerebral palsy

Cerebral Palsy | Jonstrupvang Client: Mark Schram Christensen (Copenhagen University)Jonstrupvang, living facility Target Medium: Quest 2 Challenge:  Citizens with cerebral palsy are affected to varying degrees by paralysis that limits their physical ability. Existing...
VR trip through Helsingørs history

VR trip through Helsingørs history

Helsingør Skole & Kommune  |VR Helsingør History Walk   Client: Helsingør Skole, Helsingør Kommune Target Medium: Pico 2G 4K Challenge: In 2018, Helsingør School starts working with VR technology and headsets in the primary school. This process is all planned in...